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1. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Athena Sentinel wrote: it requires no skill There's that stupid ass phrase again.
- by Nemo Bluntz - at 2013.09.17 06:15:00
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2. What Is A 'Honey Badger' - in General Discussions [original thread]
To answer the question that is the title of this thread. A honey badger is an animal made popular by a guy named Randall on youtube two and a half years ago that people, to this day, won't shut the **** up about.
- by Nemo Bluntz - at 2013.09.17 06:04:00
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3. can we half the price of tank equippiment - in General Discussions [original thread]
buffer tank wrote: That high end stuff is 2 much money 2 spend for 3 sec later team of protos swarm 2 shoot it down. I need more bang for my back . vehicles cost to m7ch money and also when is the vehicle lock coming out. Oh hey, I remember k...
- by Nemo Bluntz - at 2013.09.17 06:01:00
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4. So now that the Murder Taxi problem is fixed, - in General Discussions [original thread]
Master Jaraiya wrote: What is stopping the reimplementing of Free MLT LAVs? As a Heavy, I really need transportation to be viable in nearly every map. While many objectives have CQ areas, the areas themselves are separated by vast expanses of ...
- by Nemo Bluntz - at 2013.09.17 05:57:00
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5. This community destroys Dust. - in General Discussions [original thread]
DS3 user who has never used M/KB wrote: The mouse is far superior to the controller in Dust 514 and is now even better in this build.
- by Nemo Bluntz - at 2013.09.17 05:55:00
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6. We mouse users have it so hard! Woe is us! - in General Discussions [original thread]
So are Dust University trolls, totally ******* awful at first person shooters, or some combination of the two? I want to just ignore everything they say, but I'm afraid that without a counter point that some pad players will actually believe th...
- by Nemo Bluntz - at 2013.09.14 14:45:00
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7. We mouse users have it so hard! Woe is us! - in General Discussions [original thread]
Garrett Blacknova wrote: [ Also, there are two advantages to mouse aim:... 2. Precision aim. This is balanced by the sixaxis allowing more precise movement, so if the first point is addressed, things SHOULD be close enough to balanced and peopl...
- by Nemo Bluntz - at 2013.09.13 23:22:00
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8. We mouse users have it so hard! Woe is us! - in General Discussions [original thread]
Csikszent Mihalyi wrote: Nemo Bluntz wrote: Haha, I was just typing about how awful that looked for a mouse when I realized that you were definitely on pad. If that is a mouse, and you have to strafe aim to beat people, that's a clear indi...
- by Nemo Bluntz - at 2013.09.12 21:06:00
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9. We mouse users have it so hard! Woe is us! - in General Discussions [original thread]
Banning Hammer wrote: I don't know what mouse you using, but horizontal aiming without vertical movement is IMPOSSIBLE with a mouse. His mouse has two analog sticks, a d-pad, some triggers, and 4 face buttons.
- by Nemo Bluntz - at 2013.09.12 21:00:00
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10. We mouse users have it so hard! Woe is us! - in General Discussions [original thread]
Haha, I was just typing about how awful that looked for a mouse when I realized that you were definitely on pad. If that is a mouse, and you have to strafe aim to beat people, that's a clear indication of poor mouse controls. Nice try.
- by Nemo Bluntz - at 2013.09.12 20:56:00
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11. Once we get MAVs, can we get a transport/escort mission game mode? - in General Discussions [original thread]
Cody Sietz wrote: The MAV could be driven by a AI or a by a player of your team(though that opens up some chance for griefing) It could be a simple escort mission, protect the MAV while it drives from point A to B. #chivalrymedievalwarfare ...
- by Nemo Bluntz - at 2013.09.11 22:20:00
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12. Hit detection isn't better - in General Discussions [original thread]
Meeko Fent wrote: Ok. go back to CoD. #irony
- by Nemo Bluntz - at 2013.09.11 06:09:00
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13. Hit detection isn't better - in General Discussions [original thread]
Play with a mouse or try to snipe. Notice how you'll see a clear hit and it still won't count half the time? Yeah, that's because they didn't fix it. Instead, you have this ******* illusion of fixed hit detection via aim assist and damage buff...
- by Nemo Bluntz - at 2013.09.11 05:36:00
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14. Oh, and I just remembered - in General Discussions [original thread]
Chicks on the war barge? https://www.youtube.com/watch?v=tjikVZoxC04
- by Nemo Bluntz - at 2013.09.11 00:53:00
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15. Active Scanner idea - in General Discussions [original thread]
Oh.... so no one cares?
- by Nemo Bluntz - at 2013.09.11 00:46:00
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16. Active Scanner idea - in General Discussions [original thread]
Right now, at all levels, if you get scanned without a dampener/dampening skill, you show up on the other teams radar, and through walls as a chevron, and they can see which way you're even looking. That sounds fine and dandy for a proto scanner...
- by Nemo Bluntz - at 2013.09.10 23:45:00
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17. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Henchmen21 wrote: Should have shown the controller in the video. ...why? The kind of tracking going on is too consistent to be a controller. "I see that you have the aiming certificate, but I won't really believe you until I see the long-fo...
- by Nemo Bluntz - at 2013.09.10 23:22:00
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18. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Cosgar wrote: Anyone know any good FPS to play, because I've finally realized Dust isn't one anymore... Payday 2 is pretty dope. And its not an FPS, but War Thunder is f2p on steam. Its ok.
- by Nemo Bluntz - at 2013.09.10 18:51:00
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19. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Seymor Krelborn wrote: the problem is the so called elite vets think this is their game, and aren't very good at adaptation... The "elite vets" are the ones who have been playing the longest, and have given CCP the most amount of money thu...
- by Nemo Bluntz - at 2013.09.10 18:49:00
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20. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Seymor Krelborn wrote: semperfi1999 wrote: Nemo Bluntz wrote: Seymor Krelborn wrote: I still haven't heard a good reason why the new mechanics are bad... And now I'm convinced that you are barely even reading any posts. Holy ****. ...
- by Nemo Bluntz - at 2013.09.10 18:47:00
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